Game

‘Left 4 Dead’ was about to be free of zombies according to a former Valve writer

A former Valve writer claimed that Gabe Newell, co – founder and president of the developer, did not want to put zombies in the first place. Left 4 dead.

  • READ MORE: Do you want to save money and continue playing during the cost-of-living crisis? here’s how

This comes from an interview KiwiTalkz with Chet Faliszek from yesterday (May 7), who worked at Valve from 2005 to 2017, writing games like half life 2, Threshold and the franchise Left 4 dead .

Host Reece Reilly asked Faliszek about his work on Left 4 Dead and how zombie stories tend to follow a series of clichés, and whether that made it challenging to come up with an original concept for the game.

“Back then, I went to dinner with Gabe once [Newell] and said, “If you watch zombie movies, night of the Living Dead It’s about racism dawn of The Dead is about consumerism, “Faliszek said. Newell reportedly asked them” what’s in your game? “

“And I say: well, it’s about working together, it’s the game itself, it’s a reflection of the game,” Faliszek said. “They pushed us more and more because I remember that [Newell] he said “well let ‘s not make zombies, the zombies are just cheese”. At that time there was no TV series The walking dead and that’s all, so it was very cheesy. “

Faliszek also says that he watched some of these zombie movies when he was young and did not see them as a horn until he got older, so resolve Left 4 Dead was to make the characters aware of the kind of narrative in which they are.

“So I said to myself why don’t we take the characters and the world, and let them know that they’re basically in a zombie movie. Zoe and Lewis understand that’s a good thing from the movies,” but they really play é.

Asking if he would go back and change something Left 4 Dead after the outbreak of COVID-19, Faliszek says that some of the language introduced into the world may have been different, but that little would have changed in Left 4 Dead in general.

After leaving Valve, Faliszek founded Stray Bombay, the studio working on The Anacrusis.

In other news, former Nintendo of America Reggie Fils-Aimé has said so Mother 3 English was never local for commercial reasons.

Akira

Il n'y a pas de honte à être faible, la honte est de le rester.

Related Articles

Back to top button